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The FiveM Development Master Course / Module 21

Animated weapons

AdvancedVehicle developers1 chapter / 22 min
Deliverable

A UV-scroll animated weapon skin with validator and inventory icon

Not started

What you will work on

Animated weapons brings together the lessons below. Work through one lesson at a time, and use its end check before moving on.

Pace: Advanced practice. Finish the basic asset/script lessons before this module. Keep the detailed numeric and tool-specific notes for the stage where you need them.

You are ready to move on when: you can explain the change, repeat it on your test setup, and show the result described in the lesson’s end check.

Chapters

  1. CH 01Animated weaponsThese skins animate texture coordinates rather than moving the weapon’s bones.22 min